/*

The contents of this web application are subject to the Mozilla Public License Version 1.1 (the "License"); you may not use this web application except in compliance with the License. 
You may obtain a copy of the License at http://www.mozilla.org/MPL/.

Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. 
See the License for the specific language governing rights and limitations under the License.

The Original Code is owned by and the Initial Developer of the Original Code is Composite A/S (Danish business reg.no. 21744409). All Rights Reserved

Section 11 of the License is EXPRESSLY amended to include a provision stating that any dispute, including but not limited to disputes related to the enforcement of the License, to which Composite A/S as owner of the Original Code, as Initial Developer or in any other role, becomes a part to shall be governed by Danish law and be initiated before the Copenhagen City Court ("K�benhavns Byret")
                        
*/

using Composite.C1Console.Events;
using System;


namespace Composite.Core.Serialization
{
    internal static class SerializerHandlerFacade
    {
        private static ISerializerHandlerFacade _implementation = new SerializerHandlerFacadeImpl();

        internal static ISerializerHandlerFacade Implementation { get { return _implementation; } set { _implementation = value; } }



        static SerializerHandlerFacade()
        {
            GlobalEventSystemFacade.SubscribeToFlushEvent(OnFlushEvent);
        }



        // Overload
        public static string Serialize(object objectToSerialize)
        {
            string serializedObject;
            string errorMessage;
            if (TrySerialize(objectToSerialize, out serializedObject, out errorMessage) == false)
            {
                throw new InvalidOperationException(errorMessage);
            }

            return serializedObject;
        }


        public static bool TrySerialize(object objectToSerialize, out string serializedObject)
        {
            string errorMessage;
            return TrySerialize(objectToSerialize, out serializedObject, out errorMessage);
        }



        public static bool TrySerialize(object objectToSerialize, out string serializedObject, out string errorMessage)
        {
            return _implementation.TrySerialize(objectToSerialize, out serializedObject, out errorMessage);
        }



        public static object Deserialize(string serializedObject)
        {
            return _implementation.Deserialize(serializedObject);
        }



        private static void OnFlushEvent(FlushEventArgs args)
        {
            _implementation.OnFlush();
        }
    }
}
